A process that creates much higher realism by matching animations to desired poses.
A scaled-down file that is used as a stand-in for a higher resolution original.
A rendering technique that traces rays from the camera and lights in a scene, simulating how the lights and virtual objects’ materials interact.
The digital process of generating an image or video content based on 2D, 3D, and lighting information.
The degree to which an asset resembles its real-world counterpart in texture, lighting, properly weighted animation, etc.; another name for quality.
The distance of a 3D object from the camera, real or virtual. When viewing a 2D image on a monitor, Z-space is the distance away from the camera.